// RotateEquipCommand.h: interface for the RotateEquipCommand class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_ROTATEEQUIPCOMMAND_H__AF5269F3_95EC_41A3_A901_A842A5B9B9CA__INCLUDED_)
#define AFX_ROTATEEQUIPCOMMAND_H__AF5269F3_95EC_41A3_A901_A842A5B9B9CA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class Equip;
class DllExport RotateEquipCommand  
{
public:
	BOOL Execute();
	RotateEquipCommand();
	virtual ~RotateEquipCommand();
private:
	Equip* m_pEquip;
	BOOL RotateNozzle(AcGeMatrix3d xform);

};

#endif // !defined(AFX_ROTATEEQUIPCOMMAND_H__AF5269F3_95EC_41A3_A901_A842A5B9B9CA__INCLUDED_)
